home *** CD-ROM | disk | FTP | other *** search
-
- #ifndef __SPHERE_H_
- #define __SPHERE_H_
- /*
- Peon - Win32 Games Programming Library
- Copyright (C) 2002-2005 Erik Yuzwa
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- Erik Yuzwa
- peon AT wazooinc DOT com
- */
-
- #include "Peonstdafx.h"
-
- namespace peon
- {
- /**
- * This is a bare bones implementation of an object used for
- * calculating spheres in our engine. Mostly it's used to surround
- * an object to be used for collision detection.
- */
- class PEONMAIN_API Sphere
- {
- public:
- Sphere();
- ~Sphere();
- };
-
- }
-
- #endif
-